The Veilguard Patch 3 Update


Should you’ve been having fun with the return of Dragon Age with The Veilguard, there are some cool high quality of life adjustments and bug fixes within the newest patch that went dwell on November 21, 2024. I’ll break them down beneath to let you already know what you’re moving into.

Photograph Mode Updates

A monster holds out its arms while energy glows around them.

Screenshot: BioWare / Kotaku

Photograph Mode has filters now! And, if you happen to’ve been confused the place your Photograph Mode pictures go, surprise no extra: The file path is now proven in recreation whenever you take screenshots, and file names are simplified (with the date now included). You too can bind your arrow keys to enter mappings now.

Gameplay Adjustments

So far as gameplay goes, now you can evaluate new rings towards at present outfitted rings in both slot, and the Glint possibility description is just a little completely different. Some weapons acquired new icons to assist differentiate them, and it’s simpler to see the place your companion’s Enchantments are.

A screenshot shows a skill tree in Dragon Age: The Veilguard.

Screenshot: BioWare / Kotaku

Prolonged dodge additionally received’t get weirdly wonky for Rooks of the ‘Mage’ persuasion., Some talent textual content has been modified to be extra clear (and correct), and Antaam Champions do a bit extra injury (as meant), and situations the place enemies and companions would get caught or in out-of-reach locations have been alleviated. Talking of fixes, that brings us to the bugs that Patch 3 goals to squash.

Bug Fixes

All types of bug fixes are included, however not all of them may have apparent or substantial results. The overall focus is on fixing points encountered throughout cutscenes, mesh and polygon interactions, and a few extremely minor stability changes to get some objects to work as they have been initially meant to.

Stepping into specifics, Rook received’t all of a sudden change physique shapes or undertake unusual expressions throughout or after sure cutscenes. Another cutscene points have been mounted as properly, together with unusual, stretchy cloaks and clothes clipping via the character. The patch additionally addresses occasions the place music would randomly cease enjoying or the unsuitable sound results or songs would play.

A screenshot shows character selections in Dragon Age.

Screenshot: BioWare / Kotaku

Pop-in points and digicam stutters have been addressed as properly, and your most well-liked HDR settings will now save correctly (lastly).

Points involving the Codex, talent timber, quests, service provider stock, quest goals and cinematics, exploration, loading autosaves, actually vivid visible results, stat buffs, and weapon modifiers have been mounted.

As just a little bonus, some characters and environmental textures have been touched as much as look higher.


There’s a ton to do in Thedas, and with this patch touchdown your journey ought to go a bit extra easily. Get again on the market, Rook, and put that picture mode via its paces for me.

You could find the total patch notes on the official weblog submit. BioWare has confirmed one other patch is coming too, with extra particulars to be revealed quickly.

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