The existence of an Murderer’s Creed IV: Black Flag remake/remaster has felt like an open secret for what looks as if years at this level, with the voice actor of Edward Kenway himself not too long ago getting in some hassle for hinting at it. Effectively, now we appear to have a number of latest particulars, and it seems prefer it’s going to be a extra substantial remake than we thought.
Jeux Vidéo Journal has the small print, a supply that has confirmed fairly dependable with regards to all issues Murderer’s Creed prior to now. The channel had this to say in regards to the info and their sources, which I’ve translated to English.
“The data we’ve gathered is the results of our personal analysis, cross-checks, and weeks of labor. A few of it had even been circulating for months with us. Our objective was to compile all the things into one place and share unique info that no insider has but revealed about Murderer’s Creed IV: Black Flag Remake.”
So, with out additional ado, I’ve damaged down what was stated within the video. Have in mind, this was all translated from French to English utilizing Google Translate and AI. I can’t affirm if the interpretation is totally correct, but it surely ought to be shut sufficient.
- Launch Window: Deliberate for early 2026 (doubtless March), however attainable delay to late 2026 relying on progress.
- Improvement: Led by Ubisoft Singapore (who labored on the naval options of the unique), with assist from Ubisoft Belgrade and Ubisoft Bordeaux.
- Engine: Makes use of Ubisoft’s new “Pipeline” engine (identical as Murderer’s Creed Shadows), changing the older engine from 2012-2013, enabling higher graphical capabilities.
- Content material Changes:
- Elimination of modern-day (“present-day”) segments to focus extra on the pirate-era story. This matches in with Murderer’s Creed: Shadow’s which doesn’t embody any trendy sections.
- Including about 4 hours of further content material, presumably together with story components (like Marie Learn’s storyline) that have been minimize from the unique.
- Gameplay:
- Introduction of RPG-style mechanics: loot techniques, weapon and tools stats, much like latest Murderer’s Creed RPG titles.
- Fight system reworked to be nearer to the RPG fashion seen in latest video games, much less choreographed.
- Map and Exploration:
- Map dimension stays related however islands can be stuffed with extra actions and missions to reinforce exploration.
- Loading screens between ship and land can be eliminated for smoother journey.
- Belongings Reuse: Some belongings from Cranium & Bones are reused to cut back prices.
As you possibly can see, the deliberate adjustments and additions are substantial. In reality, I’m even barely apprehensive they’re going too far, because the gameplay shifts to a extra trendy Murderer’s Creed, which matches instantly towards why many individuals would possibly need to play Black Flag once more. I don’t need or want looting and weapon stats in my Black Flag.
The potential elimination of the modern-day segments sounds thrilling, although. They killed the pacing within the unique recreation, in any case.
How do you guys really feel about this remake and all of its potential adjustments?