The latest Arc Raiders patch is almost entirely about fixing exploits, including all the clipping through locked rooms business


A recent Arc Raiders patch has arrived, bringing a bunch of latest fixes to a number of exploits gamers have just lately been counting on to do issues they’re not alleged to, and bypass sure mechanics to get into areas with out having to undergo correct channels.

The patch is pretty small, and surprisingly doesn’t embrace any buffs or nerfs to something particularly.

The checklist of notes for replace 1.4.0 is compact, with a transparent deal with addressing a number of exploits. The largest one, in fact, is the addition of “exploit mitigation mechanisms” to cease gamers from glitching by means of locked doorways.

This repair applies to all maps, and it’s supposed to deal with a problem whereby gamers wouldn’t convey the required keys to entry these areas of the assorted maps. Locked rooms, if they are often unlocked, typically conceal a wealth of high-tier and uncommon loot.

However gamers have additionally been utilizing related exploits to clip by means of partitions and entry areas exterior the playspace, permitting them to ambush enemy gamers and arrange traps that will be not possible for others to detect.


Picture credit score: Embark Studios.

The sport’s current patch, which was launched precisely one week in the past, primarily consisted of steadiness tweaks to a few of the extra in style weapons and mines. Nevertheless, it additionally launched a couple of fixes to forestall gamers from clipping by means of partitions by utilizing barricades.

Whereas as regards to being in locations the place you’re not alleged to, the patch blocked exterior entry to the locked room inside Spaceport’s Management Tower, making it solely accessible from contained in the tower.

1.4.0 additionally fixes an particularly nasty exploit that allowed gamers to convey up their weapons a lot quicker than regular by rapidly swapping to the short use menu. There’s a spread of smaller fixes for lighting and texture bugs right here, too, and you may learn all about it within the full change log beneath:

  • Exploit mitigation mechanisms have been added for all locked rooms throughout all maps.
  • Mounted the gun exploit that allowed you to shoot faster than supposed by swapping to a fast use merchandise and again.
  • The outside entry to Spaceport’s Management Tower locked room has been blocked off.
  • Mounted the problem that typically precipitated low decision textures within the Most important Menu.
  • Mounted gamers having the ability to push one another by leaping on one another’s backs.
  • Mounted lighting artifacts that will typically happen upon coming into maps.
  • Raider Voice now accurately respects the chosen voice choice after restarting the sport.

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