Tomorrow’s Battlefield 6 patch somehow makes jets more useless, improves armor bar visibility in Redsec


Battlefield 6’s promised, season-extending replace has been formally detailed. The patch, model 1.1.3.5, arrives tomorrow, January 20 proper when Season 1 was supposed to finish. A part of the replace’s aim is to increase the present season, till Season 2 kicks off in the midst of February.

Replace 1.1.3.5 does, in fact, have a change log of its personal that goes past simply the season’s extension, however the adjustments fall someplace between not very thrilling, and a bit puzzling.

Patch 1.1.3.5 is, for all intents and functions, a smaller replace. When Battlefield Studios introduced it earlier final week, the developer didn’t promise any main adjustments or fixes, so expectations by no means obtained out of hand.

The patch is principally made up of bug fixes, nevertheless it does have three key areas of enhancements to gameplay. There’s a giant give attention to melee fight, how responsive/unresponsive it’s with the varied melee instruments, and the way melee behaviour interacts with sprinting and different animations.

The tip end result ought to be sooner assault speeds for the knife, and clearer wind-up animations for each the knife and the sledgehammer. The timing dictating when melee injury will get credited has additionally been made extra constant in numerous environments.

Curiously, dash is now solely interrupted when the melee assault reaches its goal. Because it stands, sprinting is simply interrupted after the complete length of the animation has been accomplished, which provides to the that perceived feeling of sluggishness.


Picture credit score: Battlefield Studios, EA.

The opposite main, and arguably most complicated is the nerf to jet cannons. The patch goes to make jets far much less stronger in opposition to different air automobiles, requiring 40% extra hits to destroy a goal. That is puzzling as a result of jets – and air automobiles on the whole – are already the least survivable in Battlefield 6.

And, contemplating how the remainder of a jet’s arsenal is both situational or almost ineffective, the cannons have been actually the one assured manner of downing different air automobiles, as long as you handle to land your pictures constantly. Whereas the change is wellmeaning, the share will possible be lowered in future patches.

Lastly, the replace makes just a few refinements to UI throughout the sport, although primarily aimed toward Redsec and modes the place gamers put on armor. Armor bar visibility has been improved, and there’s a repair for the annoying bug that generally brought on the armor bar to vanish each few seconds.


Picture credit score: Battlefield Studios, EA.

Learn on beneath for the 1.1.3.5 change log.

Autos

  • Fastened a difficulty the place automobiles may explode when a takedown was carried out on an enemy soldier mendacity on high of them.
  • Decreased jet cannon injury in opposition to different jets and helicopters, requiring roughly 40% extra hits to destroy enemy air targets.

Weapons

  • Bipod attachments now not show as at all times offering a hipfire accuracy bonus, as this bonus solely applies whereas the bipod is deployed.
  • Fastened a difficulty the place the GRIM 1.50x optic on the DB-12 value fewer loadout factors than meant (15 as an alternative of 25).
  • Fastened a difficulty the place the RPKM iron sights would shoot low when utilizing the brief barrel.
  • Fastened a difficulty the place the TR-7 Gentle Barrel incorrectly improved muzzle velocity.
  • Fastened bipod mount enter behaviour for Alternate, Lefty Alternate, Southpaw, and Legacy Southpaw presets so the bipod mount now follows the melee button.
  • Improved assault pace for knife melee assaults.
  • Improved buffering behaviour for knife and sledgehammer assaults.
  • Improved consistency of melee injury timing in opposition to enemies and the surroundings.
  • Improved consistency of recoil modifiers when utilizing a controller throughout totally different weapons.
  • Improved how dash is interrupted when performing melee assaults. Dash is now solely interrupted till the assault reaches its goal, slightly than for the complete length of the animation.
  • Within the Firing Vary, goal dummies can now take injury whereas within the means of getting again up.
  • Taking pictures with a suppressor now emits a small muzzle flash when considered from shut vary solely.

Devices

  • Fastened a difficulty the place the GDPIS was not destroyed when focused by the XFGM-6D Recon Drone, Defibrillators, or the Restore Instrument.
  • Fastened a difficulty the place the Sniper Decoy didn’t correctly disguise scope glints from close by snipers.

Assault Ladder

  • Fastened a difficulty the place ladders positioned above the participant couldn’t be entered.
  • Fastened a difficulty the place troopers may very well be launched unexpectedly when trying to enter a ladder.
  • Improved the soldier animations whereas climbing ladders.

UI & HUD

  • Added a brand new choice permitting gamers to customise the reticle color inside weapon and gadget scopes.
  • Fastened a difficulty the place residence display focus navigation may change into locked to the bulletin.
  • Fastened instances the place weapon menus displayed incorrect Reload Time stats for LMGs.
  • Soldier lightning enhancements to the front-end
  • Improved front-end lighting to boost the visible high quality of soldier characters.
  • The Reticle Color choice now appropriately updates reticle colors for Thermal Scopes and different supported devices.

VFX & Audio

  • Adjusted explosion particle results by reducing the shockwave pressure.

Redsec

  • Fastened a difficulty the place soar touchdown motion pace discount behaved inconsistently in REDSEC in comparison with different multiplayer experiences.
  • Fastened an edge case in Gauntlet mode “Knowledge Extraction” the place the drone may disappear completely if drives have been deposited on the actual second it landed.
  • Fastened a difficulty the place the armor bar may disappear intermittently.
  • Fastened a difficulty the place the Airburst Incendiary Launcher icon appeared as a grenade within the loot feed.
  • Fastened a difficulty the place the armor bar may disappear after rapidly enhancing a loadout.

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