Hell is Us Review – Brains Over Brawn


For a lot of triple-A video video games, interesting to a large viewers usually means guaranteeing gamers can see a sport to its conclusion. That typically interprets to sanding down fight, exploration, and puzzle-solving to make it as approachable as potential. However this will additionally veer into making video games too guided for their very own good. Hell is Us tosses all of those conventions out of the window. Goodbye quest logs, maps, and goal arrows telling you the place to go. By trusting gamers to determine issues out, Hell is Us’ sensible degree and puzzle design shine to create compelling and rewarding discoveries, regardless of middling fight and uneven storytelling.

The sport follows Remi, a soldier who sneaks into Hadea, a mysterious nation remoted from the remainder of the world. Remi returns to his homeland to fulfill his mother and father and be taught why they smuggled him overseas as a toddler. However with little reminiscence of his mother and father, nor information of their present standing or whereabouts, Remi should depend on his wits to piece collectively solutions inside a nation gripped by a brutal civil warfare and invaded, for some motive, by otherworldly monsters. This setup lays the groundwork for what Hell is Us does greatest: letting gamers uncover results in determine issues out.  

 

The absence of conventional types of steering forces a real immersion in Hadea’s open hubs that feels refreshing and rewarding. Whereas not a real open world, every zone affords a powerful assortment of hidden dungeons, environmental puzzles, and distressed residents usually begging for help. Unraveling mysteries turns into an engrossing train of discovering clues, resembling curious letters, historical relics, or misplaced keys, whereas gleaning data from dense character conversations impressed by basic point-and-click adventures.

Whether or not it is determining the place to seek out milk to ship to a ravenous toddler or uncovering the situation of a number of hidden switches to open a mysterious door, puzzle-solving all the time manages to be enjoyable and logical with out being obtuse. Most every part you discover issues in a roundabout way, making every discovery, irrespective of how seemingly insignificant, really feel worthwhile and thrilling as a result of it’s a possible resolution awaiting an issue but to be uncovered. 

Hell is Us’ puzzle selection can be commendable. Some issues depend on utilizing your compass to comply with a particular path, using visible cues resembling landmarks to remain on monitor. Others hew nearer to conventional dungeon puzzles evoking The Legend of Zelda, resembling stepping on spike traps in an accurate sequence to supply a blood sacrifice to open a door. Only some puzzle varieties repeat themselves, resembling particular hidden doorways locked behind enigmatic symbols, however most seem solely as soon as, lending their areas a singular taste. Plus, fixing sure smaller puzzles chips away at bigger, extra tantalizing mysteries, creating an excellent better sense of objective and incentive. 

Regardless of refusing to carry gamers’ palms, Hell is Us throws a bone by way of useful flowcharts monitoring the primary bullet factors of the first story goals, resembling related individuals or objects. I by no means wanted extra assist than this, as the sport merely shows key info whereas trusting me to determine the way to use this data accordingly. I solely want the overwhelmingly dense menu tabs had higher filtering choices to make reviewing particular clues much less of a trouble.

Sidequests, nonetheless, don’t have any such monitoring aside from the menu vaguely stating they exist. All the pieces else concerning the character of an non-obligatory request should be dedicated to reminiscence (or note-taking), together with the situation of an NPC and their dilemma. Whereas that will look like a trouble, I really like how Hell is Us rewards you for paying consideration. Fixing many puzzles requires recognizing telltale visible cues about an individual, place, or object not explicitly highlighted, then making educated deductions and the occasional leap of religion. The sport manages to do all of this with out ever feeling oppressively troublesome, irritating, or opaque. That’s a really tough line to stroll, and developer Rogue Issue effortlessly struts alongside it.

Even when I discovered one thing I couldn’t instantly entry, it fueled my want to comb each inch of Hell is Us’ environments, as nooks and crannies usually yield new clues. Revisiting areas is a necessity, and I used to be all the time wanting to backtrack to unlock the answer to an hours-old drawback.  Whereas I perceive encouraging gamers to check their environment, the dearth of widespread quick journey wore on me once I simply wished to return to a spot I’d visited a number of occasions. If I didn’t discover the right key, I’d discover a relic yielding fascinating lore increasing on Hadea’s historical past. That is its personal deal with, because the setting has a compelling historical past rooted in a cultural and spiritual schism that’s admirably fleshed out in well-written and compelling lore supplies.

Puzzle-solving fortunately makes up the majority of Hell is Us, as the sport’s fight does not hit the identical highs. Whereas competent, the motion is easy to the purpose of changing into mind-numbing as gamers spam a one-button combo advert nauseam to drop the sport’s fascinatingly unusual monsters. Commanding Remi’s drone affords useful crowd-control assists, resembling distracting an enemy, unleashing a pulse to stun a number of targets, and even spinning Remi round like a noticed to mow by mobs. Essentially the most distinctive aspect of battle is a neat well being regeneration mechanic that features like an energetic reload in a shooter, letting you heal by timing a button press. Though this provides a pleasant depth to encounters, the enemy selection stagnates within the sport’s second act, inflicting battles to develop stale. I started avoiding monsters as soon as my weapons had been sufficiently leveled.

I solely discovered one of many 4 weapon varieties – a pair of axes – enjoyable to make use of, and whilst you can equip two at a time, the sport by no means encourages experimentation with loadouts. That’s a disgrace, as a result of this trivializes the thematically attention-grabbing emotion-themed weapon skills. Every weapon might be augmented with as much as three color-coded classes of particular powers: Crimson rage skills deal tons of harm, like unleashing a fiery power missile. Grief-themed blue skills hinder targets with debilitating results. A few of these powers are entertaining, so I want they mattered extra, particularly as a result of the creatures are fairly cool and in contrast to anything I’ve seen earlier than. Their pearl, eerie kinds resemble a melted summary sculpture, and the way in which they eject haunting manifestations of human emotion to assault Remi looks like one thing out of the 2018 Alex Garland movie, Annihilation, in a complimentary manner.  

 

Regardless of being enamored by Hell is Us’ world-building, I used to be much less enthused by the plot. Remi is a bland hero, and his major character trait of being an impassive sociopath isn’t utilized successfully within the narrative; it merely serves as an excuse for his dullness. His partnership with a strong-willed journalist doesn’t evolve considerably, and the true nature of the sport’s intimidating and seemingly essential most important villain is brushed apart in baffling style. Whereas the sport begins with a powerful introductory act and hits its stride in a prolonged second act, the third act feels rushed, focuses far an excessive amount of on the so-so fight, and culminates in a flat conclusion that betrays the epic promise constructed up prior.

Hell is Us looks like a modernized spin on the basic motion/journey sport that, as a third-person sport, feels obligated to incorporate fight. The sport’s investigation components are way more fleshed out compared to the motion, which is, at the least, satisfactory sufficient to endure whereas I get pleasure from the primary deal with of operating round and fixing puzzles. I’ll be deciphering the sport’s remaining riddles nicely after I rolled credit, and I can’t wait to see what revelations await. Hell is Us isn’t good, but it surely’s a daring and respectable debut that largely delivers on its promise, laying a powerful basis for future tales in its fascinating world. 

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