No Rest for the Wicked’s combat gets more brutal, the Crucible gets a revamp and stray animals arrive in latest update


In the present day is an enormous day for No Relaxation for the Depraved, the motion RPG from Moon Studios. The beautiful fantasy recreation has been in Steam Early Entry for somewhat over three months, and whereas updates had been initially quick and livid, issues have slowed down a good bit.

That was intentional, because the developer shifted right into a improvement stage the place the main focus has moved to engaged on greater options, reasonably than addressing smaller (however necessary) points as they come up following the launch.

This newest replace is the primary to reach after this transformation in focus.

The Crucible replace introduces some new content material to the sport whereas making main changes to mechanics. Because the identify suggests, there’s an enormous give attention to No Relaxation for the Depraved’s endgame exercise, the Crucible, on this one.

The circulation of the mode has solely modified, and it now leans even tougher into its roguelite inspirations. The replace triples the variety of randomised chambers you may come throughout, modifications the look of the place, provides the brand new Echoes system, and introduces a brand new vendor.

Echoes is a system that allows you to customise your runs. It’s a group of buffs, debuffs and modifiers you may decide from, successfully letting you spec into sure forms of builds inside the Crucible itself. That is meant to extend the number of runs within the mode. Echoes may be activated utilizing Traces, a brand new foreign money dropped by enemies inside.

The Seneschal is the brand new Crucible vendor, and it’s the place you may spend your Gloamseed (additionally dropped within the Crucible). The seller sells Fallen Embers, refined assets and it may additionally improve your weapons. Extra curiously, the Seneschal will even be capable to unlock options inside the Crucible down the road.


This newest replace additionally introduces a brand new enemy faction: The Gloam. You’ll run into them within the Crucible for now, however future updates will broaden their attain to the remainder of the overworld. You’ll know you’re preventing considered one of them due to their bioluminescent glow, which is a results of their Pestilence an infection.

If you happen to performed No Relaxation for the Depraved and by no means tried the Crucible, you’ll be glad to know you can now entry it a lot earlier. It will possibly now be entered after accepting the Spoken & Unstated from Elsa, which may be executed after finishing the primary marketing campaign quest.

Outdoors of the Crucible, this replace additionally comes with main tweaks to fight. Combating is now extra dynamic because of new visible results that higher promote the oomph of every blow. This even extends to mechanics, as now you can freeze and shatter enemies, tear via them, and rip them to shreds (relying on the weapon used).

And that’s not all, the replace even prolonged a bunch of the sport’s areas with new areas, and added stray animals you may pet! And, because of all of the efficiency updates the sport has obtained, No Relaxation for the Depraved is now Steam Deck Verified.

Moon Studios revealed that it’s going to share a extra detailed Early Entry roadmap quickly, which is one thing that’s been a longtime coming. The primary main replace is meant so as to add co-op, although we’ve but to get any particulars on timing.



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