The Hundred Line: Last Defense Academy isn’t Danganronpa 4, but it’s happy to revisit some fan-favourite tropes


By comfortable coincidence, I completed enjoying Danganronpa V3: Killing Concord for the primary time earlier this month – that means that I’ve lastly conquered the complete essential story of a large multimedia franchise that is had a chokehold on my consideration ever since I received swept up by its mini-renaissance through the pandemic lockdowns of 2020. Extra to the purpose, although, it additionally signifies that I went into the demo for The Hundred Line: Final Protection Academy at this month’s Steam Subsequent Fest with the ending to co-creator Kazutaka Kodaka’s most well-known physique of labor about as recent in my reminiscence because it will get.

Kodaka and several other different notable ex-Spike Chunsoft staff based their unbiased studio Too Kyo Video games across the time of V3’s launch in 2017, and since then a number of of the video games they’ve launched have been enthusiastically picked up on as doubtlessly being Danganronpa 4 in spirit if not in identify. This led followers to minor disappointment within the case of each World’s Finish Membership in 2020 and Grasp Detective Archives: Rain Code in 2023, each of which clearly share a lot of DNA with Danganronpa however diverge on some essential part (no killing sport in World’s Finish Membership; no faculty life in Rain Code).

Now, naturally, The Hundred Line is getting the identical remedy, and having performed the demo, it is positively leaning into the comparability even more durable than the rest Too Kyo have put out to this point. Some musical motifs and sound cues will probably be so acquainted to Danganronpa followers that the callbacks border on straight-up reuse; to say nothing of the artwork model and archetypes used to assemble a solid of characters who give the identical feeling of heat and but barely surreal overfamiliarity you get when assembly your folks’ first cousins at a marriage.


The Hundred Line's Sirei leans right into the viewer's face with a disconcerting grin, his translucent body clearly showing a raging fire behind him.
Sirei is by some means a lot grosser to take a look at than Monokuma, however even he is aware of he is simply the most recent in a protracted line of morally doubtful mascot headmasters.Picture credit score: Too Kyo Video games / Media Imaginative and prescient Inc. / Aniplex Inc.

All of that is after all solely emphasised by the truth that the opening half hour of the sport – which performs out in a back-to-back collection of fully-animated, fully-voiced cutscenes that really feel barely uncanny should you’re used to Danganronpa’s visible novel model of supply – performs out nearly beat-for-beat like its non secular predecessors. A painfully abnormal teenage boy and his she’s-not-my-girlfriend are interrupted on their solution to a standard day at college by a collection of misadventures, culminating in our protagonist waking up in an unknown classroom stuffed with strangers and face-to-face with an effed-up wanting cartoon mascot who’s operating the present.

Too Kyo are so eager to tease you for considering what they know you are considering at this level that there is even a member of the group who’s extraordinarily overrated on the prospect that they are all about to be pressured into some kind of last-kid-standing combat to the loss of life. Which is the place the narratives diverge, after all, as a result of The Hundred Line: Final Protection Academy is a turn-based technique during which the characters are tasked with working collectively to combat evil robots and freaky monsters, and thus actively avert the form of world-ending disaster that often exists within the bigger-picture background of the Dangaronpa collection.


Darumi - a sort of Harley Quinn themed
This Harley Quinn-esque cosplayer is successfully given the position of viewers surrogate within the prologue, as a result of that is what Too Kyo Video games consider you sickos who simply wanna watch some youngsters kill one another once more. | Picture credit score: Too Kyo Video games / Media Imaginative and prescient Inc. / Aniplex Inc.

As a comparatively current convert to the delights of turn-based fight, I do not really feel fairly so certified to evaluate The Hundred Line’s deserves as a technique sport as I do to speak about its relationship to Danganronpa. However I am not a complete novice both, and to this point it is offered me with an fascinating strategic puzzle in locations with out doing something I would take into account groundbreaking, which is what I’ve come to count on when an skilled group specialising in narrative-led video games department out into a complete new gameplay model. I would take an informed guess, although, that The Hundred Line will work higher as an entry-level technique sport expertise for visible novel followers than the opposite manner round.

The demo covers the primary seven in-game days and ends with a cliffhanger which I will not spoil right here however which ought to fulfill gamers who’ve arrived on the sport by way of the creators’ earlier works. However that is not to say that I believe The Hundred Line is cleverly hiding its true intention to reboot the killing sport idea beneath the bait-and-switch cowl of a totally completely different style, and really, I would a lot choose it to remain that manner. In spite of everything, I actually simply completed enjoying Kodaka’s 60-hour justification as to why he should not must preserve making Danganronpa time and again except he decides he actually desires to once more; and on condition that Too Kyo’s relationship with the IP holders at Spike Chunsoft is by all accounts nonetheless superb, I believe that Danganronpa 4, if and when it arrives, will in all probability be referred to as… effectively, Danganronpa 4, or some variation thereon.


A turn-based battlefield in The Hundred Line: Last Defense Academy.
After three video games of teenagers killing one another as a result of some weirdo manipulated them into doing it, it is at the very least refreshing to see teenagers bashing robots and xenomorphs as a result of some weirdo manipulated them into doing it. | Picture credit score: Too Kyo Video games / Media Imaginative and prescient Inc. / Aniplex Inc.

You in all probability will not do your self or the sport any favours by going into The Hundred Line: Final Protection Academy merely hoping for extra Danganronpa. However however, The Hundred Line desires you to know that it understands what you appreciated about Danganronpa, and that Too Kyo can nonetheless ship the weird-yet-lovable characters and wild plots you need – simply with out being restricted to the identical model of gameplay, or the very tight (certainly, by the tip, noticeably repetitive) components that mentioned franchise adopted for its central trilogy.

Up to now what I’ve seen of this sport has managed admirably to strike a tough steadiness between brand-new enterprise and self-conscious nostalgia journey, and whereas I am under no circumstances positive which half will emerge victorious within the full launch, it is received me satisfied to tag alongside for the journey. And if you consider it, there’s one thing very well timed a few sort-of-follow-up to Danganronpa popping out in 2025 that reminds us we’re really all the time higher off banding collectively than permitting ourselves to be pitted towards each other. Checked out that manner, perhaps it isn’t a lot a subversion of established tropes as a pure evolution of them.


The Hundred Line: Final Protection Academy demo is on the market on Steam now, with the complete sport anticipated to launch on April twenty fourth for Home windows and Nintendo Swap. And there is excellent news for PC gamers, since progress from this demo will be carried over to the complete launch.



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