Wuchang: Fallen Feathers is a big hit on Steam, but somehow most of its players are pissed off


The launch of Wuchang: Fallen Feathers has been a little bit of a wierd one, at the very least in relation to the PC model. The Soulslike recreation from developer Leenzee has seen a reasonably optimistic crucial reception, and the numbers actually bear that out.

Wuchang is a success on Steam, as long as you ignore participant opinions.

Wuchang: Fallen Feathers peaked at 114,132 concurrent gamers (through SteamDB) when it launched round eight hours away. That is an extremely wholesome first batch, particularly for a brand new IP from an unknown studio.

Whereas it’s all the time attainable that numbers will develop over the weekend, on this case at the very least, this can be onerous to do. That’s as a result of the sport presently has an Overwhelmingly Destructive person score on Steam.

Solely 19% of the sport’s over 5,100 opinions are optimistic, which is why it has that score. That cut up of recognition vs sentiment is often reserved for reside service and on-line video games, who, as a result of they appeal to numerous gamers at launch, are likely to have server woes that generally final for days.

It’s uncommon to see such a dichotomy in a single-player participant motion RPG. As you may’ve already guessed, although, all of it has to do with the sport’s efficiency on PC.


Wuchang can be seen waking up in front of a large Buddha Statue near the Buddha Cliffs in WUCHANG: Fallen Feathers
Pray for PC gamers. | Picture credit score: Leenzee/505 Video games

When Wuchang’s PC necessities had been revealed simply a few days previous to the sport’s launch, eagle-eyed gamers observed that each units depend on DLSS/FSR upscaling, which is often a sign that the sport requires mentioned tech to attain acceptable efficiency.

Now that the sport’s been launched, early adopters have sadly had these worries confirmed, as the sport does begin with upscaling tech enabled by default. Disabling upscaling, even on top-of-the-line {hardware}, is clearly not a good suggestion.

Many blame Unreal Engine 5, the engine the sport runs on, for its efficiency troubles. Unreal Engine 5 video games have earned a popularity of fixed stuttering, and large efficiency drops, over the course of this console era, and that’s very true on PC.

Leenzee has but to situation any feedback on the sport’s efficiency points, however the studio will doubtless handle them over the approaching months, as we’ve seen with many different latest Unreal Engine 5 initiatives.

For those who’re courageous sufficient to leap in now on PC – otherwise you’re merely enjoying on consoles – our Wuchang: Fallen Feathers information is a useful useful resource. For those who’re not fascinated by a walkthrough or some normal gameplay ideas, you may discover extra specialised pages that specify recreation mechanics like Feathering, and Insanity extra your velocity.

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